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Wednesday, May 17th 2000
Theory And Practice - Column
06:31 PM
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Greg Magarshak started a new weekly column here on flipCode entitled Theory And Practice, for all the 3D game programmers out there. This column covers various advanced topics related to 3D game programming. The first issue is on collision detection, but before you dive in, check out his introduction (issue 0), available from here.
 
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
 
 
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