Monday, April 17th 2000
These aren't exactly new, but it appears to be a slow development news day so far, so here are some interesting and largely unrelated links for you to check out. Arturo Campos' home page has some well written compression articles, including Huffman, LZ variants, and others. Doxygen is a free (GPL) documentation system for C, C++ and IDL. Stripe is a rather interesting looking tool that converts polygon data into triangle strips. The Stripe web site also has some research papers on the topic. efg's Lyapunov Exponents Lab Report is worth a look. Eric Weisstein's World Of Mathematics is pretty fun. Another interesting article: Image-Based Rendering In Computer Games. If you're into curves, take a look at Chaikin's Algorithms For Curves. If per-pixel lighting is your bag, try here. Speaking of bags, a grab bag of links just wouldn't be as tasty without a little something on Steering Behaviors For Autonomous Characters.
*deep breath*. How about a couple links on physically based modeling: Siggraph 97 Course Notes by Witkin And Baraff. Some notes and sample code by another author. On another note, !B is an iso-surface engine whose web site features some related tutorials and code. Wolfgang Heidrich's web site has some good papers on topics including global illumination, reflections, LOD, and more. The Cornell Box Data site is a blast. Tobias Lensing's site features tutorials on topics mostly related to Direct3D, but sporting some general theory as well (such as a document on collision detection). Or you could try out the following link on Interpolating Subdivision For Meshes with Arbitrary Topology. Ok, that's all. Enjoy.