Monday, March 6th 2000
The OpenGL Challenge
Last week we had a solo entry done by a very cool programmer! Be sure to check out his stuff (entry, and web page), he did a nice physics demonstration with bouncing balls. This week we've got a brand new theme concept called "Modify THIS". The object of this challenge is to take the "ModifyTHIS" challenge pack, and tweak it in whatever way you can imagine. This week's "ModifyTHIS" is based on a particle system 'streamer', also known as a ribbon. Be sure to check out the example, and the ultra handy new class I made just for particle simulations like sparkles, streamers, and other funky particle based stuff. If you've never been to The OpenGL Challenge, now's your chance to get a taste for some real cool OpenGL code. Oh, voting rules changed slightly, so you can be a tad more lazy. ;) Have fun!
(Additional update by OTri 4:24pm): Woopsee, fixed a little source code bug in the ModifyTHIS challenge pack. You may want to download it again if you plan on compiling it, otherwise the EXE remains unchanged.
Also, my first post about the challenge packs is invalid, and should be ignored. There's three challenge packs, "Basic", "Visual C++" and "Linux". Unfortunately the linux pack doesn't have the 'basic' files in it (ReadMe.txt, and Info.txt) because I can't modify the gz format without screwing it up. Having only WinZIP can suck at times. :) So, just grab the raw 'basic files' and you're set. (I have yet to see a Linux entry.. I wonder if this is worth it.)