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Friday, March 3rd 2000
Terrain Texturing Article
02:03 AM
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Mark Allen sent word that he's posted an article on terrain texturing as seen in the game he's working on, Storm. Here's a bit more information he sent along about the article:

" Storm, our game that at the time of this writing is in early development, makes use of unique tiled textures for its terrain instead of tiling a single texture like we are used to doing. With modern graphics cards with more memory we might as well be making as much use as we can of the memory on the cards and using more than one or two textures for terrain will add much visual richness to a game. This article shows how we have done this for Storm. "

 
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