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Friday, February 4th 2000
Normal Transforms And ASM
05:50 PM
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In the latest issues of GIG (Get In The Game!), their Code Comments section features an article by Eric Haines and Tomas Möller on Normal Transforms, excerpted from their book, Real-Time Rendering. GIG also posted a new issue in Chris Hobbs' series on game programming in win32 asm.
 
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