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Wednesday, January 26th 2000
Harmless Algorithms
08:41 PM
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That's right folks, Harmless finally got a chance to update his column here on flipCode, Harmless Algorithms. Here's a clip from the latest issue in his series, Design Patterns And 3D Gaming:

" Certain Design Patterns crop up over and over again in 3d programming. For those of you unfamiliar with Design Patterns, the concept is introduced in the book (imaginatively named) 'Design Patterns' by Gamma et al. (ISBN: 0201633612) The book covers many of the most common design patterns, situations where they are usually applied and their relative strengths and weaknesses. In reading the book, you'll commonly find yourself experiencing small epiphanies as things click into place with your existing experience. Patterns provide a mechanism for talking about the mechanisms used to communicate between objects, ways to reduce redundant code, and generally provide larger building blocks for use in programming. "

 
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
 
 
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