WINNERS ANNOUNCED AT INDEPENDENT GAMES FESTIVAL 

DreamingMedia's "Bad Milk" captures $15,000 Seumas McNally Grand Prize

SAN JOSE, Calif. - March 22, 2002 - The 4th Annual Independent Games Festival 
(IGF) announced top honors during last night's awards ceremony at the Game 
Developers Conference in San Jose.  

The $15,000 Seumas McNally Grand Prize for Independent Game of the Year 
was awarded to the development team, DreamingMedia, for "Bad Milk," a hallucinatory 
puzzle game using live action video. 

The IGF recognized:

Seumas McNally Grand Prize
"Bad Milk" by DreamingMedia

Innovation in Game Design
"Insaniquarium" by Flying Bear Entertainment

Innovation in Visual Arts
"Banja Taiyo" by Team cHmAn

Innovation in Audio
"Bad Milk" by DreamingMedia

Technical Excellence
"Ace of Angels" by Flying Rock Enterprises

Audience Award
"Kung Fu Chess" by Shizmoo

All winners also received development tools from Microsoft's DirectX team, 
the Technical Excellence winner received a Pentium 4 workstation from Intel, 
and the Innovation In Game Design winner received Playstation 2 Linux Development 
Kits.  A cash prize of $1,000 was awarded to each craft and audience award 
recipient. 

 "The 2002 IGF honorees exemplify the 'outside-the-box' thinking which 
keeps innovation at the forefront of video game development," said Alex 
Dunne, chairman of the IGF.  "Each year the festival judging becomes more 
difficult as indie developers continue to create and submit games that 
push the envelope."

The IGF was established in 1998 to encourage and reward innovation in independent 
games and to provide a forum for independent game developers to exhibit 
their work, receive recognition and meet with commercial publishers.

More information on the IGF and all the finalist games can be found at 
www.igf.com.

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