Tools/Gameplay
Programmer
We
have an exciting opportunity for an experienced and highly skilled
programmer:
In
this position you will be responsible for cutting-edge development
tools and gameplay systems in an upcoming AAA Action-RPG. You should
be a capable programmer who can really make things happen: someone
with the desire and talent to help build the foundation of our
blockbuster games!
Job Summary:
You will be
responsible for development, maintenance and success of our
sophisticated level creation and editing system. Additionally, you
will be responsible for development and enhancement of our
comprehensive in-house asset management tools, and you will be
working on gameplay systems and in-game content.
As
such, you must be able to manage your own time efficiently while
switching between multiple concurrent assignments.
As
with all of our team, you must maximize the strengths of our
technologies and people, and continuously strive for the highest
standards of quality while working within necessary delivery
timeframes.
General
responsibilities include:
• Flexibility and responsiveness to
the needs of the project and team
• Clear
and regular communication of progress including successes, problems
and revised expectations
• Exchange
of feedback and suggestions with others
Qualifications:
You
must be a team player: someone who can work and play well with
others, someone who will take ownership of tasks while maintaining
productive communications with a strong respect for all involved.
Your credentials should include the following:
• Relevant
experience in PC game development and be fluent in C++
• B.S.
in Computer Science or Engineering (or equivalent)
• Win32/MFC/.NET
experience
If
you have the qualities and credentials listed above, you may be the
right person for this position!
Please
submit resumes to jobs@ironlore.com