Tools/Gameplay Programmer
We have an exciting opportunity for an experienced and highly skilled programmer:

In this position you will be responsible for cutting-edge development tools and gameplay systems in an upcoming AAA Action-RPG. You should be a capable programmer who can really make things happen: someone with the desire and talent to help build the foundation of our blockbuster games!

Job Summary:
You will be responsible for development, maintenance and success of our sophisticated level creation and editing system. Additionally, you will be responsible for development and enhancement of our comprehensive in-house asset management tools, and you will be working on gameplay systems and in-game content.


As such, you must be able to manage your own time efficiently while switching between multiple concurrent assignments.

As with all of our team, you must maximize the strengths of our technologies and people, and continuously strive for the highest standards of quality while working within necessary delivery timeframes.

General responsibilities include:
• Flexibility and responsiveness to the needs of the project and team

Clear and regular communication of progress including successes, problems and revised expectations
Exchange of feedback and suggestions with others

Qualifications:
You must be a team player: someone who can work and play well with others, someone who will take ownership of tasks while maintaining productive communications with a strong respect for all involved. Your credentials should include the following:


Relevant experience in PC game development and be fluent in C++
B.S. in Computer Science or Engineering (or equivalent)
Win32/MFC/.NET experience

If you have the qualities and credentials listed above, you may be the right person for this position!

Please submit resumes to jobs@ironlore.com