Not logged in, Join Here! or Log In Below:  
News Articles Search    

Submitted by Victor Palmer, posted on March 17, 2005

Image Description, by Victor Palmer

These are screenshots from an open-source fluid simulator I've been working on.

The simulator uses smoothed particle hydrodynamics to perform the fluid simulation, and then constructs an approximate isosurface by using a series of image-space filters. The entire thing runs on the graphics card and as such the demo requires floating point textures and pixel shader 2.0.

The demo and source can be downloaded at

- Enjoy

Victor Palmer

Image of the Day Gallery


Message Center / Reader Comments: ( To Participate in the Discussion, Join the Community )
Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.

March 17, 2005, 12:16 PM



March 17, 2005, 12:55 PM

Pretty cool, top right looks like a sonogram of a baby forming.


March 17, 2005, 01:33 PM

That demo (even though I think it could be even better to show this off properly) is seriously cool, screenshots don't do it justice.


March 17, 2005, 02:47 PM

what did you change compared to the previous version released ???

it looks really better, i assume you add more blurring.


March 17, 2005, 05:24 PM

Very cool! Great fun to play with too although in my opinion the simulations aren't tactile enough. It would be cool to use the mouse on the jelly sim and really shake it around it bit. Also, would it be possible to decrease the viscousity so you can break the liquid into smaller globules? It would also be cool to be able to drag the mouse around the smoke simulator to introduce custom turbulance.

Keep up the great work!

This thread contains 5 messages.
Hosting by Solid Eight Studios, maker of PhotoTangler Collage Maker.