G-Spot Tornado is a top-down arcade style shooter developed by myself
and two classmates; Jeremy Hardy and Graem Clark, while studying at
Arts Institute of Burnaby-Vancouver. We developed this small game from
start to finish in just under a month and a half, using DirectX 9.0b.
The name comes from a Frank Zappa song that inspired us to create the
frenzied gameplay. Technically there are no new techniques for
rendering, and no vertex/pixel shaders to speak of. Gameplay consists
of you controlling a little spaceship that is bound to stay within the
borders of each level, and must fend off the hordes of enemy space
aliens that wander into your vicinity. Lots of blasting, particles and
a killer retro soundtrack make the game fun to sit down, play and
finish in 5 minutes. I don't have a website to post the game up on,
however if you email me I'll be happy to send you the 3.5 meg zip.
Update: You can download a copy of the game here: GSpotTornado.rar (2.8mb)