Syntonic Dentiforms is a demo (non-interactive program that shows realtime
graphics and plays some music). We (Nesnausk! team and a couple of friends)
did it on our spare time for fun and experience. The demo was developed
during Feb-Mar 2004. We took it to Breakpoint'04 demoparty in Germany, it got 6th place (out of 22).
The demo features:
Graphics effects, with several fallback paths (for pixel shader 2.0, 1.4
and 1.1 hardware):
per-pixel diffuse/specular lighting (without bumpmaps),
realtime shadows with limited self-shadowing ("Robust Object-ID
shadows", S.Dietrich, ShaderX2),
multiple planar reflections,
postprocessing effects (cartoon style via several color
transforms/edge-detection and Bloom for glow).
Animations were actually authored, so there's no realtime physics at all
In code we made heavy use of DirectX9 and some of it's cool features
(notably Effects Framework).
Download it from:
Comments at pouet.net: http://www.pouet.net/prod.php?which=12057
Some more info and screenshots:
Nesnausk! team homepage: http://www.nesnausk.org/
Paulius LIEKIS aka OneHalf