This image shows real-time sci-fi 3D models from my Space Fighters Fleet collection.
The models were created in 3DsMax 6.0 and the Textures were painted in Photoshop 5.5.
All models are lowpoly ~ 1-2k each, textured with 512x512 diffuse, bump and specular maps. They're ready for use in real-time engines and games.
The main feature is that the models use a shared texture. Even all the additional weapons use the same shared texture pattern. A complex multilayered .PSD file allows you to customize unique textures and styles for a model. So this is considered some kind of a construction kit for real-time space fighters that allows the user to create unique looking models in seconds.
More information is on my web site here: http://www.3drt.com/3dm/fighters-fleet/fight_fleet-shots.htm