My name is Josua Hoenger, and attached is an image from a project called
'vLoop' which I'm doing during some nights besides my job as a realtime
graphics programmer. vLoop is a simple but powerful tool to create fancy
or natural looking volumetric textures. it allows flawless editing in
realtime (!) and exports volumetric textures or cubemaps as *.dds files.
this *.dds files can easy be used in DirectX as textures or lookuptables
for all kind of (pixel- and vertex-)shaders. the seemless (in all
directions: x,y,z!) textures allow perfect texturation of any 3d object
or unlimited tricks for pixelshaders if they come in play as lookup
tables... see the screenshots below (simplest 3d mapping + specular
lightning) rendered with ATIs rendermonkey.
more infos at http://www.visualjockey.ch/aboutme_focus_programming_vloop.htm