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Submitted by Christophe Poudras, posted on April 14, 2004

Image Description, by Christophe Poudras

First screenshots of my procedural texture demo. The demo uses my sdk built from scratch. It's deal with abstract 3d renderer. Textures are link to images using the observer pattern. You just have to build image without knowing the texture implementation (opengl/directX). If you're interested in building procedure textures, try this and give me feed-back. Have fun.

Project's page:

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