A new version of toxic has been released!
The major feature of this release is the new adaptive antialiasing scheme with perception-based
Several other improvements have been made since toxic alpha-1: loading of .obj and .ase mesh files
has been greatly improved, a few bugs that were found in alpha-1 have been resolved, and the code
has been cleaned, factorized and optimized.
Post you comments and suggestions or discuss toxic on the new forums (http://toxicengine.sourceforge.net/forums/index.php).
toxic is a new open source global illumination renderer aiming to produce photorealistic images
toxic's goal is to provide artists with a free and modern rendering tool which is actively
maintained, developed and extended.
This version of toxic is an early alpha version: it still lacks some major features, and it might
contain several bugs. It is released in order to demonstrate toxic's capabilities and to allow
developers to contribute to its development.
For the moment, only a Windows version is available.