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Submitted by Joseph Bertolami, posted on February 27, 2004

Image Description, by Joseph Bertolami

This is a small ray tracer application written for one of my project courses at my university. It was designed and implemented over a period of eight weeks by myself and 1 other programmer. It is fully portable, written with OpenGL and GLUT and contains the following features:
  • Diffuse/Ambient/Specular Lighting
  • Direct Illumination Shadows
  • Texture Mapping
  • Octtree Scene and ModelGraph
  • Photon Mapping
  • Reflective and Refractive Surfaces
  • Bump Mapping
  • Progressive Tracing
  • Depth Buffer
  • More information and downloads are available at

    Thanks for the support!
    -Joseph Bertolami

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