Not logged in, Join Here! or Log In Below:  
 
News Articles Search    
 


Submitted by Armin Jahanpanah, posted on October 01, 2003




Image Description, by Armin Jahanpanah



These are some screenshots of "elastic", a demo for evoke2003 held some weeks ago in cologne, germany (it came 4th). On the pictures you can see:
  • volume fog
  • per-pixel NDF shading (see Jan Kautz/Game Programming Gems 3)
  • mesh deformation/morphing
  • simple terrain rendering
  • metaballs (marching cubes algorithm)
  • We created our own 3d engine "SR" which has the following features:
  • highly portable and modular rendering system, very platform independent
  • full rendering sub-system abstraction (rasterizer, texture units, vertex unit, lighting, etc...)
  • importer/exporter system for image formats and 3d scenes
  • OpenGL rendering "driver" (D3D in the works)
  • plug-in based vertex- and fragment shader system
  • DOT3 + DUDV bump mapping
  • cubic environment mapping
  • ...
  • The demo and engine were coded using VC6 and doxygen. For more information go to http://www.pouet.net/prod.php?which=10748

    Our group "science" (www.scyence.net) is still looking for talented 3d/gfx artists for future game and demo projects.


    [prev]
    Image of the Day Gallery
    www.flipcode.com

    [next]

     
    Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
     
     
    Hosting by Solid Eight Studios, maker of PhotoTangler Collage Maker.