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Submitted by Jeff Morris, posted on June 17, 2003




Image Description, by Jeff Morris



I didn't want to have to submit yet another terrain engine screenshot that everyone seems to be doing but... I couldn't help myself.

I have been working on this terrain engine for about a month and a half now. It's still in it's early stages but I just wanted to kindof set a landmark for it, and get some screenshots up. It will be used in a game created by Makina Studios entitled "Legends of Saryia". You can view the website at www.LegendsOfSaryia.com.

Here are some of the highlights:
  • Dynamic Sky-Dome for seamless day and night transitions.
  • Dynamic shadow-mapping linked with the time of day.
  • Seamless texture blending.
  • Occlusion/Frustum culling.
  • We will be including a space-partitioning method soon.


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