Alpha Strike is a classic, 2 dimensional, vertical scrolling
space shooter, with pretty impressive graphics. It is written completely
in Delphi using the DirectX headers from
and a very small self-coded graphics
unit, that renders textures using simple planes in a orthographic
projection matrix. That way it uses full hardware acceleration for
filtering and blending. The game itself will be freeware, but is still far
from being releaseable.
At the moment, you can download a playable alpha version from my
homepage (sorry, German) or
directly from http://mitglied.lycos.de/paranoidsoft/asr-alpha.htm
If you have any comments or suggestions, please mail me.
Please excuse my bad English.