This is a screenshot from a new innovative 3D physics based game
developed in Ireland.
The game is called Balls Up, and uses the Havok physics engine here to
create some very innovative puzzles. Every item in the world is
actually a proper physical object, and is acted apon by physical forces
including gravity, friction and air drag.
The full 18-level version of Balls Up: Episode 1 can be downloaded
The game was totally designed and developed in Macromedia's new Director
8.5 product, and was initially created as a test to see if MM's latest
offering had the, excuse the really bad pun, "balls" to create a
The advantages of some Director features above other PC game development
kits were immense if it was proven to be feasible...
- demos could be created that could actually be played within a web
page, so a potential customer could see there and then if they liked the
game or not.
You can actually play 5 levels from the full game on our main website at
the moment ( http://www.candogames.com)
- you get a 3D-accellerated ( and software fallback ) renderer, a
physics engine ( Havok ) and a multi-user server for about 1000 dollars
all inclusive, with no royalties to pay after that.
This makes it ideal for new companies with smaller teams who don't have
the resources to create a full engine themselves and want to get up and
running to the prototype stage pretty quickly.
Anyways, enough ranting, download the game and enjoy. Oh, and if you
like it please pay online for it, if you do we'll created an Episode 2