This is a little program wrote for the Coding Party( or scene Event )
called VIP4 (http://www.PoPsyTeAm.org/vip4) held in in France at the beginning of July. His goal was to annonce each compo and to make a default Screener when we ( organizers ) were too tired to pass demos.
It's a simple real time cube with blinn bump, blur and pseudo procedural water caustics.
If you want to download the Bin version go to http://popsyteam.planet-d.net/vip4/Launcher.zip. I only test this version on a Geforce4 and GeForce3 so it's possible that you have trouble with other cards.
I forget i used Pixel and Vertex Shader intensively ( yes yes tes ) and that' why you must be equiped at least of a GeForce3... sorry.
That's all, see ya next year for VIP5 and have fun with this little program. If you want more explain about how i did it
you can email me some querstions YO !
PS : Yes it's a shame i rip the Microsoft cubemap, but i don't have the capacity to make cubemaps such this quality by myself i'm only an humble coder...
Middle pictures show the party place.
And yes i definitly have a bad english.