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Submitted by Albert Reed, posted on May 04, 2002

Image Description, by Albert Reed

This is a screenshot of our first released in-house game, FlipTrip. It's a simple puzzle game which involves rotating tiles to make same-color matches. There are three different gameplay modes which are completely different from one another and gobs of settings to further customize things. There's an internet-based high-score table integrated into the game so everyone can see what your high-score is.

...Now the dork stuff that y'all really want to hear about...
  • Developed by two programmers in 3 weeks.
  • Uses SDL for graphics, sound, music and windowing.
  • We used .tga files for all the images which compress quite well making the download size smallish.
  • Alpha-blending is used on all things not animating currently to make them purdy.
  • ~9,000 lines of code
  • "SoftwareKey" was used for the copy-protection. (Yes, you can probably crack it...please don't. :-)
  • Plays all types of mod-music files. (just drop them into the /Sounds/Music folder to add your own.
  • Nullsoft's installer was used to pack it up
  • You can grab a free demo of the game at our publisher's website. Give it a download and let me know what you think.

    If you're curious about us, our website is And before you ask, no I can't give out any screenshots of our Unreal-Engine powered game just yet. :-)


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    Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
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