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Submitted by Vander Nunes, posted on April 22, 2002




Image Description, by Vander Nunes



This is a screenshot of the Flares Generator I wrote for the WorldMap 3D project. Nothing really special, just an utility to make flares creation easier.

The generator is scripted, and the final image is a result of glows and rays layers blending. Each layer has its own parameters, like color ranges and alpha transparency. It is possible to add any number of layers to compose the final flare. Preview and Production resolutions are configurable, so it can render the preview flares in realtime while they are being created, and then render in high resolution for the final image.

Although the screenshot shows only a few variations, in my testings I was able to create very different compositions, so I think it is actually a valuable tool, at least for me. =) It is quite easy to expand with new layer types, although for WorldMap just glows and rays were sufficient.

I need to finish some details here and there, before releasing it for downloading. As it is every time a great experience to post an IOTD at Flipcode, here it is.

Peace,
Vander Nunes


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Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.
 
Kanda

April 22, 2002, 10:15 AM

Looks Sweet !!

Hope to try it soon !!

What did u used for the GUI by the way ?

 
Endurion

April 22, 2002, 10:22 AM

Looks very good to me!
As for me being a programmer doing some GOOD art prooves quite impossible :)
So tools like yours are very valuable!

Keep on the good work,
i'm looking forward to downloading this!

 
Potato

April 22, 2002, 10:52 AM

Looks extremely useful. However i foresee some "lens flares aren't realistic" complaints.

 
icedog

April 22, 2002, 10:58 AM

Lens flares aren't realistic...

BUT they do give a game a good shiny actionish look. I like lens flares. I like your program.. what language? is the source or proggie somewhere for download?

Keep up the good work.

 
Hoyle

April 22, 2002, 11:06 AM

Since we've already discussed the "Lens flares aren't realistic/are realistic" thread to death let's just skip it . . . . . .

Neat idea, looks kinda like something I saw in 3D Studio Max for generating flares. Good work.

 
sagacity

April 22, 2002, 11:12 AM

As he pointed out IN THE DESCRIPTION BELOW THE IOTD:

"I need to finish some details here and there, before releasing it for downloading."

Anyway. :)

 
coda

April 22, 2002, 11:40 AM

Hey good stuff. There's always room for another utility/tool. I'm looking forward to downloading it.

 
dEViNiTY

April 22, 2002, 12:00 PM

is there a solar eclipse function built in?
hah, i'd hope to see that in a game sometimes
keep it up

 
TheChicken

April 22, 2002, 12:11 PM

solar eclispe huh? yeah, could do it easily:

xor al,al
mov dx,3c8h
mov cx,768
l1:
out dx,al
out dx,al
out dx,al
loop l1

nice tool.. everyone needs a tool ;-)

 
Buster

April 22, 2002, 12:12 PM

Wow, that's actually really cool. I think I'll be using it soon.

 
TheChicken

April 22, 2002, 12:13 PM

whoops ;-)
slightly incorrect code ;-)

xor al,al
mov dx,3c8h
mov cx,768
l1:
out dx,al
inc dx
out dx,al
out dx,al
out dx,al
dec dx
inc al
loop l1

ehehhe bugs everywhere ;-)

 
TheChicken

April 22, 2002, 12:15 PM

whoops,

change mov cx,768 to mov cx,768/3
heheh
i'll not bother next time ;-)


 
TheChicken

April 22, 2002, 12:16 PM

still wrong, ehehe ;-)

 
MC BAXTON

April 22, 2002, 12:33 PM

LOOKS SWEET
LOOKS WERY GOOD FOR ME
LOOKS EXTREMELY USEFUL
HEY GOOD STUFF
NEAT IDEA
KEEP IT UP
KEEP UP GOOD WORK

"Preview and Production resolutions are configurable, so it can render the preview flares in realtime while they are being created, and then render in high resolution for the final image. "

WhY DO yoU need higH resolutioN ?

Total nonsense

that's all folks

 
Octopussy

April 22, 2002, 12:36 PM

Nice ! This is an utility I was trying to find since decades ( at least :-)

Let us know when it will be ready..

Alexis.

 
stefan/dxm

April 22, 2002, 12:43 PM

wow, flares, ehh

 
[-WD40-]

April 22, 2002, 01:13 PM

Very nice! Reminds me of a 3dsmax plug-in...

 
Zemedelec

April 22, 2002, 01:44 PM

Blah blah blaaaah..
Nice!

 
DxAvatar

April 22, 2002, 02:10 PM

Thanks a lot ;)
All what I was searching for !!!
Yeah !
Nice Lens Flare are coming !!! (I hope ... )

 
MC BAXTON

April 22, 2002, 02:17 PM

LOL ... sorry I am watching your replies and see poor people ;) Who can't think ... at all .. thats sad ;p

 
Daxx909

April 22, 2002, 03:33 PM

Is posting this stuff your idea of a good time?

Find a girl for god's sake and don't bother these fine people.

 
Faelenor

April 22, 2002, 04:02 PM

Sorry man but you are the poorest guy here... You don't seem to think at all.

 
MC BAXTON

April 22, 2002, 04:31 PM

ehehehehe

 
Peter Mackay

April 22, 2002, 04:48 PM

In the message above, you said "that's all folks". How I wish it were true.

 
Hoyle

April 22, 2002, 05:00 PM

So, when do we get to see your IOTD, MC BAXTON?

 
zed zeek

April 22, 2002, 05:00 PM

theres also a lensflare generator in gimp (free)
(much more powerful than photoshop or 3dmax)

 
ch!ckuaua

April 22, 2002, 05:03 PM

It would be a very cool option if you could generate the flares in real-time in a game, so you don't need to have all those textures using up space. You could just publish the flare generation code for that purpose ;)))

 
max621

April 22, 2002, 05:24 PM

Just ignore the los... ok I won't say it... just believe he doesn't exsist and skip over his messages. It'll solve some problems.

 
Vander Nunes

April 22, 2002, 05:35 PM

I will return to reply to comments, thanks in advance, but I forgot to mention in the IOTD description that I'm going to release full source for this utility.

 
stefan/dxm

April 22, 2002, 06:34 PM

most stuff when it comes to flare generation can be done in hw...

grid for the initial + blur, then you get the rings by modulate blend with a smaller phongball...

then you have the rings.. those are just lines.. some pollys .. :)

Still i cant see what it shall be good for.. but its possible..


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