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Before I begin, I'll just say that I do not mean to imply that the poster of this IOTD in particular has anything but a legit copy of 3DSMax.
However...
The vast majority of people who post on gamedev type boards are between 14-24. They're in high school or college. Now, most of these people also have 3DSMax. The average student does _not_have that kind of money. Don't be naive; they didn't buy their copies.
3DSMax is one of the most commonly pirated pieces of software in the world, and it will continue to be until the price comes down - and it never will.
I, for one, do not have a copy of 3D Studio Max - but most of my friends do (and let me assure you they did _not_ buy their copies). I used to be into 3D art, but quickly realized that I didn't have the funds to buy the necessary tools to get more advanced, so I moved on to programming - all with DJGPP and the free "learning edition" of MSVC++. Whenever I want to do something in 3D, it's procedurally generated - because I can't model it, because I don't have the tools.
But many people do, and do so illegally. I was for a while in the Quake scene, not as a gamer (I'm really quite bad at Quake) but as a mapper. As such, I associated with modelers and skinners - all of whom merrily did their work with pirated copies of 3DSMax and Photoshop.
The fact of the matter is Alexander does have a point. I don't know whether or not the original poster has 3DSMax, nor do I care. But I am certain that the vast majority of hobbyists in posession of 3DSMax didn't pay a cent for it.
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