You can download and try current version of my OpenGL 3D engine, called
KoolEngine v2.25, allready posted on May 16th on version 1.4.
I've coded a mini-raytracer for lightmaps calculation, but this one is not
perfect, as you can see between some surfaces.
Collision is near perfect
Implemented a network socket server for multi-viewing
Aviplayer ( not showed in this demotest ) on surfaces
SoundCapture ( not showed in this demotest ) on surfaces
You can download this demo on my website : http://point.free.fr in the
SeeU...and enjoy KoolEngine !