Archive Notice: This thread is old and no longer active.
It is here for reference purposes. This thread was created on an older version of the
flipcode forums, before the site closed in 2005.
Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.
Definately a game programmer . . . Enlarged cranium (due to excess game programming information.) Low-saturation skin tone and fully dilated pupils (extended periods of working in the dark.) The mindless I've-been-looking-at-a-screen-for-hours stare. The tense poise of someone who just beat an FPS at an inhuman difficulty level. Of course, the shirt is what really gives it away.
">>Okay, so where's the order form for the shirt?"
The flipcode shirt Luke's wearing is one of fifty that were made a while ago, given primarily to tutorial authors and contest winners. They weren't for sale. I'm supposed to be working on a new run of (different) shirts that'll be available for purchase, but I haven't had the time just yet. I'll of course announce on the news page when they're ready.
OpenGL.org now sells t-shirts, using Cafepress (http://www.cafepress.com), who can make up a whole range of products, including basic t-shirts, hats, mugs, mousepads and more.
No, I don't work for them, but I do use their service. And rather than having to sort out orders yourself, it's got built-in billing, plus you can set the price and make an outrageous profit on them :)
Can't wait to get my Flipcode tee!
XEOS Digital Development
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