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Submitted by Lon Flickinger, posted on November 03, 2001

Image Description, by Lon Flickinger

This is a screenshot from a FPS game I'm developing called Pencil Whipped. I thought this angle looked really nice showing all the detail of the environment as a backdrop behind the enemies. This is from a level called "The Temple Of King MugaFuga" and the game is completely hand drawn giving the impression of experiencing a completely pencil on paper drawn world. Each level in the game has its own theme and characters so the player never knows whats coming next. the website is here

Lon Flickinger

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Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.

November 04, 2001, 06:22 PM

What a cute little game you've got here. I downloaded it and tried it out, and I have a few comments that irritated me, that would make the game much more playable:

- There is no check for the same keys being binded to several actions, so there is a pretty big chance that strange things will happen (as in my case, when I first had 'strafe right' and 'drop item' on the same key, heh).

- Moving backwards is slower than forwards if you're running, and the enemies move faster than the player, so if you miss, you're very near death if you try to move back.

- I don't get the razors in the floor. As soon as I touch them, I get some stuff draining all my life.

- More than one life? :)

Tell me when you've fixed this and I will give it another try ;)
Nice work though, I must say.

Justin Link

November 05, 2001, 02:08 PM

I took one look at that screenshot and I said "I just *have* to try this game". And that doesn't happen often. Very creative and looks very fun. I'm looking forward to trying it out.

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