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I came across that problem with my GeForce2 on an Athlon T-bird 850. Not with this particular demo (I gave my 850 + GF2 to my girlfriend), but in the past with the cinematic sequences in Deus Ex and Unreal Tournament. There seemed to be several things that helped:
(lowering the resolution did NOT help, BTW.)
When I installed the latest drivers from VIA for my PCI-to-AGP bridge in my motherboard, it got better, and when they came out with updates for UT & Deus Ex (Deus Ex uses the Unreal engine...) that fixed what they called "thrashing" on the GeForce, that helped too. It shouldn't have been disk speeds either, because I was using an ATA66 Quantum Fireball. I also upgraded to Direct X 8.0a. After all of the aforementioned fixes, the cinematics in Deus Ex still caught a few times (and the sound chopped!) in the first few seconds the first time thru, but then smoothed out and would run smooth until I closed and restarted the program. I'm guessing it has something to do with Direct X & the GeForce2 MX (the original model), but I'm not sure exactly what. Just thought I would share my experiences...
p.s.
Don't feel sorry for me for getting rid of my GF2. Be jealous. Now I have an AMD Athlon T-Bird 1400 (clocked to 1425), a GeForce3, a 46 GB IBM DeskStar drive running at ATA100, 512MB of DDR RAM, a SB Live, and an NEC MultiSync true flat CRT. :)
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