Convey is a new Sokoban clone packed with a lot of new elements. Especially fans of
logical games will be zesty.
You control a small green and cuddlesome alien-slave which is made to transport cargo.
You have to move containers to the place that is slated for them. Such a container is easy
to move: You've to route your little alien to an object and move it in front of you ...
inasmuch there's no obstacle. The problem is not to move into a dead-end street.
However, if it happens the only thing that can help you is an extra. Beside this
basic principles there are some other defiances. As an example some boxes can
only be moved into special mountings, fields of force obstruct your way until
the correct switcher is pushed or you've to swat your enemies with the containers. But
there are some aids to help you. You're able to move the containers over a long distance
with the help of 'beamers'. The beamers can be used to bypass dead-end streets as well.
Small extras help you by giving you the force to move several boxes simultaneously or by
giving you the ability to pull the containers, what can be quite helpfully.
Particle system (also using mesh data)
A demo (1.5 MB) of my game could be found at my homepage: http://www.ablazespace.de/