This is a screen shot from my 3d engine showing support for planets, which
I'm adding. There are 9800 triangles in the planet(so not a ton of detail
yet). The main feature I wanted to experiment with was using a a 2D fractal
that could be generated in real time to make the planet(as opposed to 3D
fbms or fault fractals). The land was generated with a 2D FBM multifractal.
The code for this will be on my site at www.laeuchli.com/jesse/
in a few days.