|
|
A good software 3d engine... hmm, maybe i'll finish mine one day ;). I have a descent 3d software engine, but the trick is that it runs under my own OS. It's still only a 16-bit OS, so it's very limited in memory ;). Once I can figure out how to get 32-bit stuff working properly (like a 32-bit floppy/harddrive reader, mouse, svga, etc.) maybe i'll update my engine. Runs fast, but doesn't look to pretty (320x200 (13h)). Also it runs in 16-bit Mode (no 32-bit code, and no optomizations (mmx, 3d! now, sse, or even the FPU for that matter!)). Anyways, I've been working with Windoze and OpenGL lately, much simpler than writing a software engine, I'm about to give up on it completly, and just get with the times ;). To bad nVidia woulnd't respond to my emails about getting info on their graphics cards so I could write my own driver for my OS. What's the point of writing a 3d GUI Shell if you can't use hardware acceleration? Oh well, maybe someday I'll get fed up enough with m$ that I will finish my own OS, but for now it's pointless.
Billy
|