You can download and try current version of my OpenGL 3D engine, called
I've coded a mini-raytracer for lightmaps calculation, but this one is not
perfect, as you can see between some surfaces.
Collision is not perfect, but runs well.
There is many improvements that can be done on KoolEngine, and every
suggestion is welcome...8-)
Try pressing F1 key to see stats.
You can download this demo on my website : http://point.free.fr in the
SeeU...and enjoy KoolEngine !