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Submitted by Peter Koen, posted on April 24, 2001




Image Description, by Peter Koen



The aim of this intro was to simulate non realistic handdrawing and watercolor/aquarell-like texturing.

64k intro released at mekka&symposium 2001:
www.farb-rausch.com

-entro[fr]


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Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.
 
Raspberry

April 25, 2001, 05:06 AM

Please be more careful how you retalliate, it can make you look silly. You say don't know about the demo scene, so why trample on its goals? For anyone that knows about the demo-scene, your post is laughable and misinterpretable as the post of an arrogant and selfish person.
I can imagine that people similar to yourself will get this forum shut down again...

 
L.e.Denninger

April 25, 2001, 05:22 AM

Oh ppl, please knock it off :)

It's obvious he's clueless, so let's not get into a fight he could never win...

and to my friend MC_BAXTON :
There's a big difference between a demo of a game or program,
and a scene-demo. If you're asking for the use of this program, you don't know the difference.

And for the question of maturity, I guess your posts speak for themselves :)

Hugs & kisses,
Lennart.

 
Invhunter

April 25, 2001, 05:24 AM

Stop the talking about MC_BAXTON. He never sended any IOTD or anything interresting. Just leave his comments as they are. Everybody who has ever tried to make a demo or intro, knows how hard it is to find something new to show.
So just listen to the comments of those who realy are able of programming!

By the way, the intro is very cool!
And who has every seen a demo or intro, which was of any other use, just than looking and enjoying it?

farbrausch: Macht nur weiter so!!!!!! Und echt nett, dass ihr den Source-Code zur Verfügung stellt.

MAIL

 
mice

April 25, 2001, 06:32 AM


This one looks REALLY cool!!

I'll use a similar effect in a "realt-time-cut-scene" or something in a game after seeing this!

 
flure

April 25, 2001, 06:53 AM

flure: Get the final verison, should be faster now (sorry for the inconvenience...)


thanks a lot, now it is smoooooth on my pc !!! :)

 
MC BAXTON

April 25, 2001, 07:09 AM

I hardly can imagine that anybody here knows those goals, and I hear no argumens. So it's stupid discussion

 
MC BAXTON

April 25, 2001, 07:11 AM

If you know the difference you should have the ability to say it. Wheres your arguments ?

 
MC BAXTON

April 25, 2001, 07:18 AM

1) fitting into 64 Kb has no sense (it shows sporty interest, but this is not needed)
2) this demo shows your inability to achieve good performance
3) your lack of arguments, seems strange cuz I see no explanations.

If you know it, you could explain every word.
And, btw I can.
There are some possible reasons:
1) You get purpose of demoscene WRONG, and can't say exactly what is wrong.
2) You are pretending to look like knowing more than you can explain( it's really strange ..)
3) I know you are defending your iotd, but that's just pure ignorance

 
MC BAXTON

April 25, 2001, 07:21 AM

I hope that you for yourself seem interesting. Cuz your posts are really not interesting

 
Dean Harding

April 25, 2001, 07:37 AM

Tell me, do you make similar comments when you go to an art gallery? Or to the theatre? Or to a concert? Intros and demos are works of art and nothing more. You like a demo for what it is, not for what use it may have in a game. Now please stop posting these silly messages, and let us all enjoy what is a really great piece of art.

BTW Peter, I really am amazed at your fr08 demo, how on earth *did* you fit all that in 64kb? My game compiles to about 200kb now (without the resources) and it doesn't have half of what you've crammed in there :) I take it you don't use MSVC hehe :)

 
Tobias Franke

April 25, 2001, 07:54 AM

Dean, are you sure you're compiling in release mode with "minimum size" optimization? :)

 
Comanche

April 25, 2001, 07:57 AM

They used a compression programm that wraps .exe files. You can download it, but they modified it to reach a higher compression ratio.
Very impressive work IMO.

 
Idain

April 25, 2001, 08:00 AM

This is an absolutely amazing program. I've not seen a program with such style. This is my first time viewing anything from the demo-scene/intro and I like what I see. I hope to check out more such programs in the future. I thought the performance was pretty good on my crappy system I use at work.

One more thing, and I pray you all forgive me for this but I couldn't take it any longer. I've been constant reader of this forum for quite some time now and as far as I'm concerned this forum is for constructive criticism and to show off the hard work that an individual has created. I've very annoyed that we can't go a week without ignorance rearing its(/his/her) ugly head, casting flames about while not producing anything useful. Thanks everybody!

Again keep up the excellent work!

 
L.e.Denninger

April 25, 2001, 08:17 AM

Sorry, I'm finding this way too amusing to stop replying :)

To our dearly beloved MC_BAXTON aka 'The Vanilla Ice of Code' :

> 1) fitting into 64 Kb has no sense (it shows sporty interest, but this is not needed)

Not to you, to others it makes a *lot* of sense;
just to prove it can be done, it can be downloaded quicker, etc.
sporty interest makes sense.

> 2) this demo shows your inability to achieve good performance

Then you haven't seen 'Fr8', their previous intro.

> 3) your lack of arguments, seems strange cuz I see no explanations.
> If you know it, you could explain every word.
> And, btw I can.

No, you can't. I haven't heard any explanation from you except 'this suxxx'. (Story of your life, ey? :))

>1) You get purpose of demoscene WRONG, and can't say exactly what is wrong.

Djeez, that's shitty!!! I've been in the demoscene for more then 10 years now, and now someone noone's ever heard of tells me that I just don't get it. Boohoo! :)

A product-demo is a program that demonstrates program-functionality.
A scene-demo is a program that demonstrates the abilities of the people involved. Which could mean a combination of code, graphics, music and whatever, as long as its just a show of what people can do.
So, wether you like this particular iotd or not, it's a 64Kb demo. (often called 'intro', but the name's a little off since nowadays they're not introductions anymore but full-fledged demo's in 64kb).

Scene-demos are not meant to give you anything useful except something to look at / listen to for some period of time. That's their use, period.

> 2) You are pretending to look like knowing more than you can explain( it's really strange ..)

Okay, after reading this line 10 times I think I understand what you're trying to say... but it just doesn't make sense! :)
I think what you're trying to say is that you're pissed of and frustrated because almost everyone here knows what their talking about except you..?

> 3) I know you are defending your iotd, but that's just pure ignorance

The ignorant part is I'm not defending my iotd, 'cause it's not *MY* iotd!

Ciao bella,
Lennart

 
L.e.Denninger

April 25, 2001, 08:44 AM

Oh, about the iotd / intro itself :

it's cool, but it started boring me after 25 secs.
I'm a big fan of 'the product', and I can understand this is something totally different (and took maybe 1/25th of the time Fr8 took).

And yes, It reminds me of 'Paper' by Alex / PL.
Paper is still the bomb though.

Anyway - good work, and especially nice you threw in the source-code as well! (although I have to say it actually looks like demo-sourcecode - it's a mess!)

 
Tobias Franke

April 25, 2001, 08:50 AM

Hey MC Baxton, I think you're right! Demos and Intros are just plain stupid, and because you're the only one who was able to recognize this and our lack of knowledge (because we obiviously get everything wrong), I persume you're on the wrong board! I guess it would harm your image if anyone out there would see you with us 'we-pretend-to-know-everything' guys, so you should better go to some teenie board/chat were you'll meet those kind of ppl who 'really' talk about high-philosphic/technic/real-life related topics...

PS: To everyone else: Sorry for crapping the IOTD forum!

 
MC BAXTON

April 25, 2001, 08:51 AM

You so eagerly defend it, that it's easy to think that it's yours.
BTW i find strange that fact, that people who ansverring has different name than poster(that happenned). So who knows maybe u're secret supporter or just dont want to acknowledge that you have your work involved in this iotd :)
Try to remember, maybe you really wrote this iotd.
And what a horror, I have pleasure to see more 'rambling code' than ever before. I'll read it a bit later.

 
L.e.Denninger

April 25, 2001, 09:02 AM

Popquiz :

Or maybe everyone else is answering because
a) your questions can be answered by anyone with a little common sense.
b) your ignorant remarks just beg to be replied by people who actually know what they're talking about
c) your mother has a beard
d) all of the above.


Pick one.

 
Ricedaddy

April 25, 2001, 09:08 AM

Hello everyone, this is my first post.
I liked the demo/intro, in my opinion it was quite impressive. And its a demo that worked with my Voodoo3, which is always a nice surprise!

 
MC BAXTON

April 25, 2001, 09:09 AM

"No, you can't. I haven't heard any explanation from you except 'this suxxx'"
You must listen more carefully. And think wider. Expand your mind. You need a lot of hard work to get it at last and understand what I'm saying.

I'm not going to talk about suxing of life. Yes, you badly need to know what it is "life sux" that understand what is it.

Info: behind every word that I say there should follow extremely complex explanation to understand it right. And if you do not understand, do not dispute.

'I've been in the demoscene for more then 10 years now'

Well nothing against it. You can be 30 yrs if you want. But there are some aspects which is not easy to understand. Do you think that after 30 yrs you will understand everything ? Everybody still stays at DIFFERENT level of understanding.

If people do not think, they do not understand. They don't need it. But I need it. That's the difference.

 
MC BAXTON

April 25, 2001, 09:13 AM

This post should indicate your level of maturity.
You are one from lost boys, and you are definitely LOST.

 
Tobias Franke

April 25, 2001, 09:17 AM

...more nonsense to come...

 
Fabian Giesen

April 25, 2001, 09:22 AM

In fact we DO use MSVC, with some compiler options tweaked and without the C runtime library. You can get a VC program down to 3k without using an exe packer at all, if you use one and tweak the resulting PE file a bit you'll get it down to about 1.5k. No black magic in here, just some experimenting :)

Anyway, the trick about fr08 is the way that content is generated... it is really not THAT heavy code, but we were simply the first ones to combine the appropriate algorithms that way (afaik).

-ryg/farbrausch

 
L.e.Denninger

April 25, 2001, 09:29 AM

MC_HAMMER - I'm trying, I'm trying, have a little patience with me.

> You need a lot of hard work to get it at last and understand what I'm saying.

True, your english sucks. It takes a lot of time to decrypt it.

> Well nothing against it. You can be 30 yrs if you want. But there
> are some aspects which is not easy to understand. Do you think that
> after 30 yrs you will understand everything ? Everybody still stays
> at DIFFERENT level of understanding.

Stop talking crap, you started out with questions that showed a total lack of understanding of the demoscene.
You keep saying you are so smart, you think a lot, and you can explain anything.

In the mean time all you do is make dumb remarks about stuff you obviously don't have a clue about, which leads to the conclusion you don't think at all, and we haven't seen any explanation about whatsoever from you.

I can rephrase all your posts in a couple of lines :

"You are stuuupid! I am very intelligent! you do stupid stuff! shut up! I could do much cooler stuff if I wanted, but I don't want to! you suck, and your programs too!"

If you still want to reply, start with explaining the stuff you were talking about, 'cause I haven't seen a single spark of intelligence in all your posts.
(And that's all your posts, I've just been reading up on all your other posts in other threads :))

 
NEGA

April 25, 2001, 09:31 AM

MC BAXTON:
I know this isn't my argument, but after reading this series of posts I can safely conclude that you have no idea what you're talking about, cuz you make all these pointless arguments and without any explanations to back them up. Well, as L.e.Denninger and the rest of the people onthis thread haven't reached your o so apparent, level of high inteligence **lol**, we still need words to realize what you're talking about, computers havent't given us telepathic powers yet(well at least i haven't got them, do you hear voices,MC??).
Oh and by the way demos are made to further new techniques, can't you just imagine a game using this artsy style, cmon, expand your mind...

Getting back to the iotd, kick ass, nothing more to say

 
treething

April 25, 2001, 09:35 AM

I thought this demo was really cool. Kinda simple, but a very nice effect. I personally love any kind of non-realistic rendering method and wish more people would use them.

L.e.Denninger and MC Baxton: Dont you two have anything better to do?:-) Its okay to express your views IMHO, even if they are negative, but youre just filling the board with crap now.

 
MC BAXTON

April 25, 2001, 09:48 AM

'There's a big difference between a demo of a game or program,
and a scene-demo'
That was said by E. Deninger

and translated could sound like:
'a demo of a game or program' - let's assume it's program

'There's a big difference between program,
and a scene-demo'

so scene-demo is not a program.
That's so clever, Mr. E. deninger

 
Dean Harding

April 25, 2001, 09:56 AM

Um, you misunderstand what he said. Let me add some brackets so you follow it better:

There's a big difference between a (demo of a (game or program)) and (a scene-demo)

so you have a demo of a program, and you have a scene-demo. These two things are different. A "demo of a program" show you some limited functionality of a full program, which you may buy. A scene-demo is a showcase of the programmers skills, there's is no bigger program or game that is a demo of.

Remember, "demo" is short for "demonstration". In a scene-demo, you're "demonstrating" your skill as a programmer/artist. In a program demo or game demo, you are "demonstrating" the program or game.

I hope this finally clears things up for you.

As for clogging up the IOTD message board, I rather think this fun :) I guess it does bog the system down, so I hope this'll be my last post on the subject. If MC BAXTON still doesn't understand he's just being a moron after this, then I give up!

 
Plek/Shortcut

April 25, 2001, 09:56 AM

well well
nice intro

a brief description and links to more information about the type of rendering as seen in 'art' can be found on hugo elias' page :)

plek/solar^infuse

 
MC BAXTON

April 25, 2001, 10:00 AM

'computers havent't given us telepathic powers yet(well at least i haven't got them, do you hear voices,MC??)'

That's the PERFECT example of TOTALLY WRONG understanding.
That's would be too primitive, my dear.

'Oh and by the way demos are made to further new techniques, can't you just imagine a game using this artsy style, cmon, expand your mind...'

This way demos demonstrate possibilities of technologies
But everybody that says that it demonstrates nothing, is totally wrong.

'Getting back to the iotd, kick ass, nothing more to say'
Dont know what to say about iotd ? Using kick ass in every case ?
poor boyy. If you have nothing to say, why you're posting at all ?



 
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