This is the second shot of my 3d engine for Java that i submitted as an
(The first one was the shortest shown IOTD i ever saw on flipcode...around
before it has been replaced...i don't think that it was that ugly :-))
It shows the improved environment bumpmapping and it's effect on image
by comparing the same scene with and without bumpmapping. Below the two
engine shots the used texture, bumpmap and envmap are shown.
The engine can be found at http://jpct.de