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David Olsson : It looks similar under differing OSs. The image shown is using the Java look and feel but you can change the L&F via the menu. The only difference is that the main window is a native window so will look like ~Windows under Windows, X under X etc.
Nurbs : Yes, I had to write a small parser for each language (Java, C++/C etc) so that the class view is available for each. It was not fun :-)
Vorteks : In the current version I have implemented the following.
Multiple language/compiler support.
Extendable Wizards for project, file and class creation.
Source code control intergration.
Extendable tool framework.
Intergrated HTML help system
In the next version, it will have
Visual debugging support for multiple debuggers/languages
An addin to enable creation of Java dialogs in a visual manner. Like MSVC dialog editor.
Context sensitive help.
a_j_harvey : Yes, the IDE uses standard Swing widgets. The text editor is nothing fancy, just a JEditorPane.
remo : LOL, It's an idea I have been playing with for some time. Being a very lazy guy, if I can write the game engine once and deploy it over multiple platforms, all the better. I am only in the very early stages of development at the moment but am aiming for 100% Java. If this proves to be to slow, I could use JNI and write the renderer etc for the native platform. Another beauty of 100% Java is that I hope to use Java as the scripting language and this approach will give very easy interaction with game objects.
atreyu : The IDE is really nothing more than a wrapper around whatever compiler/tool set you care to use so does not produce anything different to your normal tools.
Nate Miller : I haven't timed anything against other tools but, when I tried to run Forte on my PC it took forever to initalize, eventuaily hanging, lots of swapping to disk as I don't have much memory in my box (48M, 500mz laptop). The same box can cope with up to five instances of the IDE running at the same time befor swapping becomes annoying.
Diane Youdale : Java Swing gives you draggable toolbars by default, so yes it has them. The context sensitive help is on the way as is multi level undo/redo.
Glad you all liked the screen shot, I shall let the FlipCode community know when the next version is done and where to get your hands on it, this sould be RSN.
If anyone has any technical questions etc, feel free to e-mail me.
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