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Hi
Thanks for your positive reactions ;-)
If I had more time, I would continue to work on this little project. There would be a lot of things to do (concave collision detection, collision contact handling, friction, joints, non-rigid bodies, and so on, just to mention a few). My main idea was to create a software, where you can play with all sorts of physical models. You can do a lot of simple experiments, and understand what all the different attributes stand for, and how they influence the system. I learned quite a lot during the development, so I think everyone can learn a lot from playing around :-)
My *big* project i'm currently working on, is my 3d engine. I will implement 3d rigid body physics in my own engine, but this won't be much use for you.
But nevertheless, perhaps i will do some work on this little app from time to time. If there will be a new version, I will post a message to Flipcode ..
To Don Mynack - No, I haven't seen this page before .. but very nice indeed
Simon Kallweit
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