This screenshot was taken from my new Voxel based 2.5D Voxel Engine (I call
it 2.5D because it's not truly 3D). The Rendering Algorithm is coded in
Assembler, so I get a very good scrolling speed on my Athlon 500. The
Landscape is Gourand shaded and 32-bit.
I'm only 16 years old so this is my first try in programming such a huge
thing. I hope you'll like it.
Do somebody have a idea how to render transparent liquids in that trench?
All my Alpha-Blending stuff is very slow.
If you like it please give me feedback to: firstname.lastname@example.org