Submitted by Marc Schneider, posted on January 15, 2001
Image Description, by Marc Schneider
The image shows the 3D-Portal-Engine for OpenGL.
You see a 3DS mesh which is animated through a VUE
animation file ( 3D Studio MAX format ! ). You can walk through
the level and see how the portals are working.
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I wonder what your target system might be. 228 triangles is not very much although I guess these are only the visible triangles. 59 fps for 228 triangles is not fast as well although this might be limited by your monitor refresh rate.
I read some stuff on portals but I can't remember having read about "cells". Please somebody explain :-)