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Submitted by Robin Håkanson, posted on December 20, 2000

Image Description, by Robin Håkanson

Here are som screenshots from my TI-82 demo IMATION released during Dreamhack00. It has som nice parts, faked grayscale (LCD screen's has low refresh rate ;) ), tunnels and other stuff that you normaly find in standard PC demos. For all you pepople out there that have you own TI-82 calculator you can download the demo from You will need CRash to run it (if you don't already have it you can find it somewhere on There is also an MPG version of the demo for all you poor fellows that don't have an as kicking TI-82 calculator, it's lokated on If anyone is intrested in coding TI-82 and Z80 processors i have wrote some artikels about it on (it's pretty good if you know swedish because the artikels seamse to be written in that wierd language ;) ). /Robin Håkanson

Image of the Day Gallery


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Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.
Luke Hodorowicz

December 21, 2000, 12:55 PM

Woohoo! Post 150! (as long as no one presses post before me!)

Sorry guys, I couldn't resist.

Beautiful work on the calculator, I'm impressed.


Luke Hodorowicz

December 21, 2000, 12:57 PM

well, i guess i suck at 151.
Has any thread every gotten this much attention on flipcode in such a short time?



December 21, 2000, 01:02 PM

Dankjewel Prophylon, hierbij wens ik ook iedereen nog ff een prettig paasfeest toe! ;)



December 21, 2000, 01:07 PM

excuse me, but my point is not that you shouldn't make constructive criticism

the point is that if all you have to say is "hey this is shit" then don't say it! it's obvious that however pointless the IOTD may be, a lot of effort has gone into it, and the poster doesn't deserve people insulting his work.

ok, i will amend the saying:

if you don't have anything constructive or nice to say, don't say it.


December 21, 2000, 01:13 PM

Boohoo! I'm # 153 ;(

Jan Niestadt

December 21, 2000, 01:22 PM

Mad posting frenzy, you say?? Count me in!


December 21, 2000, 01:32 PM

ok. ok. Obligatory post... :)
btw. Nice image :)


December 21, 2000, 01:34 PM

Ok, some people will call me a spammer now... and they will be right, but damn I want this thread to hit the 200 mark. So here we go...



December 21, 2000, 01:34 PM



December 21, 2000, 01:35 PM


ok, ok I stop before Kurt bans me from Flipcode lol

Lourens Veen

December 21, 2000, 01:44 PM

I think that you may have to be a coder to appreciate the technical savvy such a project takes. It's fantastic, much better than the Yet-Another-Bog-Standard-DirectX-3D-Engine posts you sometimes see here (lots of respect for the authors of such projects, implementing such a thing isn't easy, but it's not really new or innovative or just great hack value. This one definitely is :-)


December 21, 2000, 01:55 PM

I like the fact that it is a very individual IOTD, I like it, I have a TI-92, and I think that this kind of programming can be the most rewarding on a personal level. The reason this thread has got so long is probably because the image itself isn't great, but when put in comparison with all other images generated on this hardware, it is great.
Some people cannot see this. Some can. It is purely a Matter of Opinion.

Anyway, Kurt, Why ain't there another IOTD yet?

Mark Friedenbach

December 21, 2000, 02:00 PM

Because the IOTD queue is most likely empty. Submit an image!


December 21, 2000, 02:57 PM

Spam spam

Bart Coppens

December 21, 2000, 03:00 PM

Ook een vrolijk kerstfeest en een gelukkig nieuwjaar voor jullie!

The Wolf

December 21, 2000, 03:03 PM

Great shots, very cool. don't have a TI-82 but I can appeciate the shots nevertheless.

And for some reason you guys go off on crazy tangents. must be all the coding getting to ya
Happy Holidays Everyone


December 21, 2000, 03:07 PM

Pochemy chto?

*russian, poorly transilliterated*


December 21, 2000, 03:08 PM

3d etc are OLD thing for c64

and those "realtime" things run usually in MAX "80x50 resolution" using tweaked screenmodes to push all 16 colors on screen etc. I know because i used to code for c64, aeons ago that is ;)

"realtime" on c64 are usually heavily depending (and using) on precalculated tables etc, but that drawing part is DONE usually in realtime so that's why those are called realtime :) then again c64 has only 64kb memory so theres not that much space for precalculation tables etc so there always is need 4 clever coding.

Just if you want see nice C64 demos and cool effects on c64 check out some Byteraper ones etc... Those should even run with Vice or some other good C64 emulators :)


December 21, 2000, 03:09 PM

GetNumberOfComments() + 1;
count me in dudes :)
NICE STUFF FOR A TI-82, I got a TI-83 myself

Nick Rolfe

December 21, 2000, 03:12 PM

ya nye znayu...
kak dyela?

Alexander Blach

December 21, 2000, 03:27 PM

What am I doing here... ah yes - brilliant!
reminds me of my asm coding - those were the days...

Could some more ppl come into #flipcode on btw?


December 21, 2000, 03:38 PM

twas some nights before christmas, and all 'round the globe,
the nerds were all stirring, for someone's fine code,
had made a Z80 dance about and sing,
and all were impressed, at the TI-82 thing.

And so from all four corners, the geeks gathered round
and the clacking of honeywells was the only sound
post after post, they all typed in and read,
and soon they had posted a round two-hundred.

Happy festival of your participation everyone!

come on ya 200!!


December 21, 2000, 03:54 PM

The last message was brought to you by HoneywellTM :)


December 21, 2000, 04:05 PM

Hey guys, if we work together we could get 2001 posts until january 1. ;)


December 21, 2000, 04:06 PM

I've to post something to get you guys reaching 200.

To Robin: very good job.

A friend of mine saw it at dream hack and and the first thing he told me is about your demo. Nice work.

But was Dream Hack so bad?

Robin Håkanson

December 21, 2000, 04:11 PM

Yes dreamhack was so bad.. and they did not even give away the prizes they promised !.. But the compo crew was very good (expect that there aint mush nice to say about the party)


December 21, 2000, 04:18 PM

Hmm better add mine in... that has to be the most amazing IOTD for a while... best I could get out of a calculator was an attempt at Space Invaders ;)

Anyway in keeping with the foriegn language / poetry / off-topic crap thing:

Humptius Dumptius in muro sedit,
Humptius Dumptius magnum casum habuit,
omnes regis equi militesque
Humptium reficere non poterant.


PS Khrob that rulez!

Hannu K.

December 21, 2000, 04:29 PM

Maybe I should do some calculator stuff also to get this much comments :). Forget 3d landscapes, go for TI!


December 21, 2000, 04:36 PM

I really like the grayscale effect. Never seen that before in 1 bit graphics :-)


December 21, 2000, 04:38 PM

Man I would hate to sound like one of those 3d-card-power-to-rule guys in this post. I definitely respect the author for going into the hard work of driving such a low-end machine for the fun and the challenge. However...

I don't have a TI-82, but if it has what was stated, a Z80-6MHz, and a moderate amount of RAM, I don't think the TI has been pushed that much (which is the point of such a demo). Please tell me I'm missing something, but tell me what is it, because I thought it was a cool toy but not really impressive.

My background includes learning Z80 in 1982, two commercial Sinclair+Amstrad+MSX games under my belt back in the 80's, and a prototype of GameboyColor Commandos last year, so I think I know what the Z80 is capable of.

No flames please.

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