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Submitted by Luke Hodorowicz, posted on September 05, 2000




Image Description, by Luke Hodorowicz



These are some shots from my latest 3D engine. Right now I'm just using it to experiment with a few things. It uses BSP/PVS, portals, lightmapping, skybox with moving transparent cloud layers, simple collision detection, and rasterazation done with OpenGL. I'm not sure how long I'll work on this engine, but it's been fun so far and the results are promising.

How many of you have seen the upper left image before? Check out the very first IOTD. Has it been a over a year already? Time flies...

For fullsized screenshots, check out http://www.rpi.edu/~hodorl/engine/


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Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.
 
Kurt Miller

September 05, 2000, 01:32 PM

Nice work, Luke! The shots are a little dark from here, but other than that they look great.

 
Jaap Suter

September 05, 2000, 03:42 PM

Awesome!

Japio

 
richard

September 05, 2000, 05:57 PM

Cool!
Do you have a demo? :)

 
Timothy Barnes

September 05, 2000, 07:09 PM

Neat lighting

 
MasterBoy

September 05, 2000, 07:12 PM

Looks very nice!

 
DirtyPunk

September 06, 2000, 12:09 AM

Very cool. The atmosphere is intense in that last shot.


 
z80

September 06, 2000, 01:18 AM

Cool stuff!

Did you write the code yourself for intersecting and clipping the brushes making polygons from them?

 
This thread contains 7 messages.
 
 
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