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IMO I think to "sharp" hills makes the rendering more unbeleivable. During thousend of years, rain, dust and snow has flatten out the mountains, so basicly, if you do the heightfield a little bit more smoother, I think you will experience a whole new feeling to your rendering output.
Very nice. I think this can be a really good engine! You can start making games with it soon.
JKust two notes that might help:
Are you sure you want those spiked mountains, or you cannot help it?
You have a very nice evening effect, especially in the bottom left image. And the fog/low clouds really look nice. But: they are white, of course... and if you have too much it begins to look more like day (lower right image). Instead, be sure to also include a black or very dark sky... a sky box. That way it will look like a cool white mist :)
PS: Who's the violator? hehehe...
"What direction you should go in depends very much on where you want to end up." - a famous cat :)
Don't know what you're talking about Mice. Haven't read this in any of the comics, and I've been reading them for some time now.
Voilator & Spawn got in a battle and Malbolgia didn't like this so he took away Violators powers... and then errr... this is becoming of topic isn't it? ;)
Yo, this is the xonnel guy. Thx alot for the replies, and for the spawn people...I have only seen the spawn movie so I know nothing. I chose sharp hills for a technology demonstration purpose. Most lod algorithms I see can't really handle sharp surfaces too good. I just wanted to show that my algorith takes all this into account. By the way, it is really unoptimized and I have made a lot of improvements over the past few days. I am working on an even better technology demo taking all your ideas into account. Thx alot again.
Good job on the engine. First, this is a programming demonstration, not a Spawn critique site, but oh well, he he he :-) Also, it is pretty kool with the spikey mountains, desipite erosion, because it does show nice flexibility with the engine. Good job also on the background, the color of the clouds is unimportant, as mentioned by someone, because that can be easily variable, if not already. Kool level too, Post-Apocalyptic Motor-Cross Madness look! :-) he he he, kill the Dirt-Bikers!!! Well, now I am just rambling, so anyways, good job!