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Submitted by Tobias Johansson, posted on July 03, 2000




Image Description, by Tobias Johansson



This picture took over 38 minutes to render with my own raytracer, that gives you an idea on how bad it is. ;) Without antialiasing and soft shadows it takes 1 min 14 seconds though.

Recognize the sphere texture/bumpmap? :)

More info and screenshot on http://come.to/polygone

Greets Tobias


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Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.
 
bishop_pass

July 03, 2000, 01:17 PM

Very nice.

 
EGreg

July 03, 2000, 07:02 PM

Whee, good job, man. I thought you were only doing real-time 3D engines ;-P

Greg

"What direction you should go in depends very much on where you want to end up." - a famous cat :)

 
lxnyce

July 03, 2000, 08:43 PM

Damn nice looking shot. I also like the other one you posted on gamedev.

 
Alex J. Champandard

July 04, 2000, 04:19 AM

yes, i definitely recognize the bump map ;)

Very nice work...

 
Tobias Johansson

July 04, 2000, 03:24 PM

Thanks for the comments everyone.
But my next raytracer will be better than ten superbowls ;)

 
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