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Submitted by Benjamin Sprague, posted on June 05, 2000




Image Description, by Benjamin Sprague



This is NOT another terrain-engine demo! It's a screenshot from skiing a game that I am making with a friend. All I have done is the 3D engine with terrain, and some collision detection/physics.

The things shown in this image are:
  • Static lightmapping on the terrain
  • The really cool sky textures created with Terragen (www.planetside.co.uk)
  • Things that are there that you can't see are:
  • There is only 4500 triangles in this image!
  • The terrain is a quadtree.
  • I'm using the Nebula engine. (www.radonlabs.de)
  • I'm just doing this for fun mostly, I'm a 16 year old sophomore in high school, and this is my hobby. I'm looking for some kind of 3D program, so I can add people and objects to the game. (anybody have an old version of TrueSpace or something that they can legally give away? :) I want something that can export Wavefront OBJ files.
    Thanks all.


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    Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.
     
    Ben Sprague

    June 05, 2000, 10:26 AM

    Sorry folks, the REAL address for the Nebula 3D engine is:
    http://www.radonlabs.de
    Sorry.

     
    lxnyce

    June 05, 2000, 04:27 PM

    What is this guy talking about, this is really just another terran screenshot.

     
    Revolver

    June 05, 2000, 07:04 PM

    Goof, he didn't say that it wasn't a terrain screenshot. He said it wasn't another terrain *demo*, and it isn't, it's a snowboarding game.

     
    Matthew Morrow

    June 06, 2000, 12:04 AM

    Nice Sky, do the clouds move?

     
    Johan Glysing

    June 06, 2000, 06:09 AM

    Aha!
    I can see the edge of the world to the right of that mountain.
    It might not be healthy to snowboard down that edge :-)
    Nice texture though.

     
    DrDoomsDay

    June 06, 2000, 08:31 AM

    Hello
    look at this page. There is a good Wavefront Objfile code exporter from Tim Schröder :
    www.gamedev.net/hosted/glVelocity

     
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