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Submitted by Steven Eckles, posted on March 07, 2000

Image Description, by Steven Eckles

This is my ongoing 3d engine project, Stoom (Steve's doom!) which is my testbed / exercise in learning & developing 3D / DirectX and stuff.

Features include :
  • Really bad collision detection.
  • Low frame rates
  • Playstation like white flickering dots all over the place.
  • Randomly messed up lightmaps.
  • Magical mystery moving floors for no apparent reason.
  • No eye-candy whatsoever.
  • Any suggestions, comments or help much appreciated. More info & downloads can be found at

    BTW, I am looking for a job in the games industry, so if anyone can oblige...

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