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Submitted by Darrin Hurd, posted on February 26, 2000

Image Description, by Darrin Hurd

As a quick follow up to a previous IOTD I submitted, here is the terrain engine basically completed. This Engine is for a Museum Display, and as such I can specify the Hardware to run it on, hence the detailed texturing. Target machine is a P3 550 - ViperII Video Card. The bulk of the terrain is textured with 128x128 tiles, with the city being textured by 4 512x512 tiles.

Still have to add the Physical Buildings, and then we are complete, so should be finished next week. BTW this project will have taken only 4 weeks from concept to completion.

This is created using the Power Render API (, using the standard terrain engine, and just replacing the required city textures with larger ones.

Darrin Hurd

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