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Submitted by Joerg Brauer, posted on February 09, 2000




Image Description, by Joerg Brauer



this is a screenshot of my new landscape engine which I'm using in my game project, the landscape is generated dynamically and the texturing is done using vertex colors which are loaded from a color-map and a ground texture. The sky is a simple single-textured cylinder around the landscape.

CU, NuFAN


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