Not logged in, Join Here! or Log In Below:  
News Articles Search    

Submitted by Marc Salmurri, posted on November 15, 1999

Image Description, by Marc Salmurri

My name is Marc Salmurri and last September I began coding a 3D engine from scratch. If I reach my goals, these will be some of its main features:
  • Realtime lights.
  • Realtime shadows.
  • Realtime reflections.
  • Octree based visibility determination.
  • what you see in the picture is realtime lighting (with specularity) with just 48 triangles in the scene at 800x600x16x30-60fps on my poor pII 233 + i740 (the picture is 1024x768x16 [*editor's note: scaled down to 640x480]). As you can see, it isn't per vertex lighting gouraud-like approach at all...BTW, the new creature is called "Hurricane".

    Image of the Day Gallery


    Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
    Hosting by Solid Eight Studios, maker of PhotoTangler Collage Maker.