Another shot of the terrain in my engine. I added lighting today, and
I thought it looked cool enough to show. :)
Clockwise from the top-left ...
White light from straight above
Sunset (sun on the left)
Moonlight (moon on the left, but different angle)
This is just vertex lighting in OpenGL. The color values are determined
with a simple dot product calc. It's amazing what you can do with very
little effort sometimes...