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Submitted by Cedric Caillaud, posted on November 02, 1999




Image Description, by Cedric Caillaud



(soory for my english, but i'm french) This is a screenshot from the tool i'm coding for my game. It's at an early stage of developpement. The features are :
  • UV mapping with high control on UV vertex.
  • world editing (future)
  • Animation creation (for real time cinematics scenes)
  • High efficient interface
  • The interface is made for quick and efficient editing. This is (i think) a very important point for a good game developpement. Note: the building shown in the window is a cathedral that i done in NENDO (a very powerful modeling tool).


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    Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
     
     
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