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Submitted by Dan Royer, posted on August 12, 1999

Image Description, by Dan Royer

This is the latest screenshot of Network Client, the demo game that will accompany my article on network programming. The white text is part of a console that logs messages and gives a hint of what's going on in the application. The blue and yellow lines are a lag-o-meter pladgiarized (sp) from Quake III.

(It looks a lot cooler when all the missiles are moving at different speeds and there are a few more enemies, I'll see about possibly taking another pic when I smooth things over)

Believe it or not, those nasty yellow lines are actually an improvement over some of my original code.

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Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.

September 26, 2000, 07:46 PM

nice console setup! ;)
how did you make the "lag-o-meter"?

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